Gta 5 flying school helicopter. Passage of flight school in GTA Online for gold

The San Andreas Flight School, marked with the symbol, is unlocked after completing the story mission " Friends Reunited". As you probably already know, Trevor is the most skilled pilot of the trio, but even he will benefit from some extra lessons early in the game.

Now we have to work out an emergency landing. In this case, the bridge. This task does not evaluate the time spent, but how close to the last checkpoint you can stop your plane.

So, Mallard is already in the air and ready to descend. The necessary bridge is right on the course. Fly to the first checkpoint, do not reduce the engine speed yet. Start slowing down just above the beginning of the bridge, while trying to stay slightly to the right of the center - no one blocked traffic on the makeshift runway. It is also dangerous to sit down on the side, it is fraught with the fact that you will catch a lamppost with your wing.

If the landing speed is too high, the plane will start to bounce and it will be difficult to stop it. Try to solve all these problems before the marker, and then just drive to it like a normal car. If you see that you can’t slow down in any way, try the last maneuver - take a sharp left right before the checkpoint. Sometimes a sharp turn is enough to extinguish the rest of the speed. This is not, the ideal orientation of the aircraft at the finish line is not important here.

Loop the Loop

It's time to learn how to make a dead loop. Nothing complicated here, in fact, no. The main thing to remember: before starting the trick, the wings must be exactly on the horizon, and the steering wheel must be pulled straight towards you, otherwise the plane will go in a spiral.

Take off and gain altitude. Continue climbing higher after flying through the marker and be ready to start the maneuver. As soon as the indicator appears in the lower right corner, pull the steering wheel towards you and make a dead loop.

Stop the rotation at the end of a full rotation and make sure that the strip in the corner of the screen is completely filled. Get ready to repeat the trick. In the meantime, you will have 6-7 seconds to climb a little higher if the ground and buildings are too close.

The third part is a little more difficult. It is necessary to combine the half loop with the "half roll". This aerobatics is called Immelman - in honor of the first pilot who performed it.

Again, pull the steering wheel towards you and look at the filling of the strip in the right corner. We don't need a full turn - stop the rotation as soon as the horizon appears on the screen, and the trick readiness indicator disappears. Now you are flying upside down and you just need to do a "half roll" to finish the lesson.

Helicopter Course (Helicopter piloting course)

During this lesson, you will fly the helicopter around the city and return back to the airport. It is called, from the fire to the frying pan, without pre-training. However, Frogger is stable and well managed, so the task should not cause big problems.

A brief excursion into the management of helicopters, if before that you have not flown them in GTA. The traditional throttle and brake buttons in a car (and partly in an airplane) are assigned to the pitch-throttle knob in the cockpit of a rotorcraft. In this way, you can change the angle of attack of the main rotor blades to go up (by pressing the "gas") or go down ("brake").

Lateral (roll) and longitudinal (pitch) control is assigned to the left stick of the gamepad. In real helicopters, the propeller plane tilts, which causes the device to change the trajectory of movement. IN GTA this is not simulated, of course, but the essence is the same. In which direction you deflect the left stick, you will fly in that direction.

The third and last type of control is track. As in airplanes, it is carried out using pedals in the cockpit. On the gamepad - R1 / RB and L1 / LB. These buttons are responsible for changing the thrust of the tail rotor, which allows you to turn around while hovering in the air.

There are 21 checkpoints on the track in total. Start and finish are located at the Los Santos airport site. You can see the route with all marked markers on our map.

As soon as the timer finishes counting down, take off vertically upwards. Above the roof, hold the left stick of the gamepad forward and jump through the first mark. Further - flight in a straight line to the bridge. In this case, the following markers hang in the air below the first one. "Gas" do not let go yet, the left stick is fully forward. With this control, the helicopter gains maximum speed, but loses altitude.

Tip: if you're going too low, release the left stick a little (but don't take it back!), and if you're flying above the desired level, take off the throttle. Over time, you will learn to catch this delicate balance in order to accurately correct the position of the rotorcraft in the air.

The third checkpoint is also interesting because it is located under the bridge. There is enough space there, but the game will display a message, since this is one of the 50 viaducts and flyovers under which you need to. To complete the game at 100%, you need to complete 25 of these tricks.

Having slipped through the 5th and 6th points between the bridge supports, turn to the seventh over the concreted riverbed. For a sharp turn, move the left stick of the gamepad to the left and hold / . Resist the temptation to fly under bridges here too, it will complicate the task, and will not give you a time advantage. However, if you are an experienced ace, you can try to slip under three bridges (between the 7th and 8th, 8th and 9th, 9th and 10th checkpoints). All three count towards 100%, but we still recommend visiting them outside of this mission.

From the 11th to the 13th checkpoints - flight over the road and between houses. There should be enough clearance between the buildings to feel comfortable, but remember that the main rotor overhead can catch the facade of the building, and try not to let it happen.

Checkpoint number 14 hovered right above the roof of the skyscraper. Continue the climb you started before the 13th marker and turn left. The next segment is a long straight line, where you can accelerate well.

The end of the task is the most difficult stage. In front of the 16th crown, which is hovering over the control tower, start a sharp turn to the right in order to pass this place in a turn and not waste time later. The remaining markers direct you to land at the helipad from which you started a few minutes ago.

Helicopter Speed ​​Run

In this lesson, the main thing is speed. Your task is to fly through the checkpoints as fast as possible and land the helicopter on the landing at the airport.

Getting started shouldn't be a problem. Pick up speed over the Palomino Freeway, since the conditions and the location of the checkpoints allow this. The usual timer with the result for a medal will appear in the lower right corner, and another bar counts the total time allotted for the lesson. You can't linger here.

In the city, you will have to turn left, and after a short straight, turn right. Further - the most interesting. The eighth checkpoint is located above the arch of the red bridge, and the next few lead to a large suspension bridge Miriam Turner, which links the La Puerta area and the port island of Elysian Island.

There are two difficult points in the bridge supports, the passage of which will decide whether you will get "gold" or, having destroyed the helicopter, you will start the next attempt. The width limit here is not as severe as the height limit. At the same time, there is no time for braking, it is necessary to fly this place at full speed, accurately guessing the correct trajectory. This may take several tries. It is best to keep the camera directly behind the helicopter (right stick of the gamepad) so as not to wonder if it will have enough headroom. In the game settings, you can also switch the standard view from the "high" camera to the "low" one.

After crossing the bridge, turn sharply to the left to pass the mark between the two buildings on the way to the airport. The penultimate checkpoint is easily climbed, but landing can be done in several ways. An easier option: go over the roof of the building, guided by the map. Decelerate in advance and lower the helicopter vertically down onto the platform.

Another way is as follows: after taking the penultimate checkpoint, move straight and descend. At the same time, the airport building will remain on the port side, it will only be necessary to turn sharply to the left in order to get to the finish marker. If everything is calculated correctly, then the final time will be better.

Skydiving (Skydiving)

Distance to gold: 3 feet / 0.9 meters
Distance to "silver": 10 feet / 3 meters
Bronze Distance: 20 feet / 6.1 meters

Skydiving is on the agenda. In this lesson, you need to accurately land on a marker located on the roof of a multi-storey car park at the airport. The closer to the center of the "target" your character's feet fall to the ground, the better. By the way, this is the difference with jumping in GTA Online : in a single player game, it is the first touch that counts, and in a multiplayer game, the place where the character eventually stops, since he usually takes a few more steps by inertia.

To jump out of the helicopter, press / . In free fall, use the left stick of the gamepad to change course. If you just slightly direct it forward, then you can accelerate well, and the flight will resemble extreme jumps in wingsuits. Gravity in the world GTA works in its own way.

The task is not limited in time, so you can click in advance / and open the parachute. Use the left stick of the gamepad to control the descent: towards you - the hero tightens his legs and slows down the descent, from himself - he goes down and accelerates.

At a small height from the finish marker, hold down + / + to enter precision landing mode. The descent speed is slowed down, and the control becomes more responsive.

Drop Zone

Distance to gold: 0 feet / 0 meters
Distance to "silver": 7 feet / 2.1 meters
Bronze Distance: 20 feet / 6.1 meters

Another parachute jump, only now the task has become more complicated. It is necessary to land in the back of a truck moving along the runway.

The jump is performed from a great height, so do not immediately open the parachute. We recommend that you descend as quickly as possible (left stick fully forward) and pull the line when there are about a hundred meters to the ground. In this case, the truck will be directly in front of you and it will be easier to catch up with it in speed.

If you overtake him, you will either have to make a circle in the air, or keep + / + and hope the truck arrives in time. By the way, it moves at a constant speed and does not adapt to your actions.

Earn Your Wings (Spread Your Wings)

The final flight school lesson that will test your handling of the Mallard aircraft in various situations. Essentially the same as what we already went through in the Flat Hatting task, only this time some of the checkpoints are special.

You can tell them apart by color. Yellow - normal, the same as you collected earlier. Green and blue are new. Greens should be held in the "knife" position, which is studied in one of the previous lessons. At the same time, it doesn't matter which wing the plane is littered with, the silhouette in the marker only suggests how to do it better based on the location of the next point on the distance.

Fly through the blue checkpoints in an inverted position. Ignoring the conditions is equivalent to missing the marker and is punishable by a penalty of five seconds to the total time.

Accelerate and take off. The fun will begin at the third checkpoint, which must be passed "on the knife". Roll the plane over to the left wing - this will help you make a sharp turn to the marker at number 4. The fifth mark - the "shifter" - is located above the bridge. If you can’t fly upside down for a long time, try to make the barrel so that you are in an upside down position at the time of the checkpoint.

The seventh point is another "knife". In which direction to do it there is no difference, then the flight goes in a straight line.

But the “knife” of checkpoint number 10 is best to go in a turn to the left, because it will be more convenient to stay on the route. Then a flight between buildings, but there you have already been in a helicopter during one of the previous classes.

The remaining few "knives" and a coup over the beach should not cause problems. The area is open, beware only the roofs of buildings and tall palm trees. There is no need to land the plane again, just pass the finish crown on the runway of the Los Santos airport.

P.S. It started raining while recording the video. The resulting turbulence greatly complicated the task. If possible, try to complete tasks (especially those that are on time) in clear weather.


What is San Andreas without a flight school? (Unless SA in the first part). Not without her and in. Piloting, as before, means a lot in, because this needs to be thoroughly trained. The basics of aerobatics will be learned in the story mission, and you can start the lessons at the flight school immediately after Ron's call after. The educational institution is located on the territory of the airport, on the radar and map it is marked with an icon with an airplane.

The course of study consists of 12 lessons. First, a recording is played with the instructor's explanations. In order for the task to be counted, you need to fulfill its conditions for "bronze", "silver" or "gold".

01. Training take off / Training take off

Gold: invest in 32 seconds
Silver: invest in 50 seconds
Bronze: invest in 1 minute

On the Cuban 800 maize you need to take off with runway airport and fly through two checkpoints. Half a minute is more than enough.

02. Runaway landing

Gold: invest in 35 seconds
Silver: invest in 55 seconds
Bronze: invest in 1 minute and 10 seconds

Now we sit on the same cornfield. It is necessary to gradually reduce the speed, do not forget to release the landing gear before landing and before the first checkpoint you need to be on the ground. You need to drive up to the finish checkpoint.

03. Inverted flight / Inverted flight

Gold:
Silver: invest in 2 minutes
Bronze: invest in 2 minutes and 20 seconds

After taking off and flying through the first checkpoint, we level the plane. After the instructor’s signal, we do a “barrel” until the strip is filled. To perform it, you need to withdraw the right or left wing so that the plane completes a full turn. Then we level the plane and wait for the signal. Now it will be necessary to complete three "barrels" in a row. This is a flight over high-rise buildings, so you need to coordinate movements well - we perform a “barrel”, we equalize, we perform a second time and fix it last. There is no hurry, otherwise everything will end in a plane crash.

04. Knife flight

Gold: invest in 54 seconds
Silver: invest in 1 minute and 15 seconds
Bronze: invest in 1 minute and 40 seconds

We continue to trick over Los Santos. After taking off and flying through the first checkpoint, we level the plane. This technique is the position of the aircraft, equal to a quarter of the "barrel". More information about such a trick as flying "on a knife" is written in. After filling the strip, we level the plane and do the same trick, but on the other side.

05. Flat hatting

Gold: invest in 2 minutes and 15 seconds
Silver: invest in 2 minutes and 35 seconds
Bronze: invest in 3 minutes

In this lesson, you need to fly a route of 20 checkpoints that are located at a low altitude. After takeoff, we leave to the left and, having flown over the industrial zone, we return to the starting point. You need to be careful with maneuvers and always press on the gas - this will be enough.

06. Touch down

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 45 meters from the checkpoint
Bronze: land the plane on the bridge

In this lesson, you need to land the plane on the bridge over the Raton Canyon. Having flown the first checkpoint, we gradually descend and press the brakes. With the engine turned off, we get as close to the finish checkpoint as possible.

07. Loop the loop

Gold: invest in 1 minute and 35 seconds
Silver: invest in 1 minute and 40 seconds
Bronze: invest in 2 minutes and 5 seconds

Learning another classic complex aerobatics figure - a dead loop. We take off at the airport, fly over the checkpoint and level the plane. At the instructor's signal, we direct the nose of the aircraft up, following the filling strip. Returning to the previous position, the maneuver will be performed. Then, having leveled the plane, the instructor will order to repeat. After the second time, you will need to complete the loop, named "immelman" in honor of the pilot who first performed it. It is a half-loop and half-barrel. Having directed the plane up, we follow the strip. When the plane is flying straight upside down, perform a half-roll, which will return the plane to its normal position.

After successful completion, you can return to the same lesson and, ignoring the task, complete everything.

08. Helicopter course

Gold: invest in 2 minutes and 40 seconds
Silver:
Bronze: invest in 3 minutes and 45 seconds

The lesson consists of takeoff, a route of 20 checkpoints and landing. We fly under the bridge to the Los Santos River, then along it, then we turn into the city center and return to the airport helipad. When landing, it is important to slow down.

09. Helicopter speed run

Gold: invest in 2 minutes and 10 seconds
Silver: invest in 3 minutes
Bronze: invest in 3 minutes and 30 seconds

Despite the fact that there are fewer checkpoints (13 pieces), this lesson is harder. The main thing is speed. We start flying northeast of the city and fly to the airport. The most dangerous area is two checkpoints in the bridge support. Having decently accelerated during the flight, you need to slow down at the finish line, since there you will also need to land the helicopter on the site.

10 Skydiving

Gold: land no further than 3 meters from the center of the checkpoint
Silver: land no further than 10 meters from the center of the checkpoint
Bronze: land no further than 20 meters from the center of the checkpoint

The lesson is a normal parachute jump. We jump from a helicopter hovering over the airport. You need to land at the multi-level parking lot of the airport. Since there are no checkpoints from the helicopter to the target point, you yourself need to decide on the height of the parachute opening. It is best to do this without delay, as the landing zone is far ahead. Accurate landing (a hint explaining which keys are responsible for this will be shown on the screen) will help you land exactly in the center.

11. Drop zone

Gold: land exactly on the platform
Silver: land no further than 7 meters from the center of the checkpoint (near the platform)
Bronze: land no further than 20 meters from the center of the checkpoint (near the platform)

The same parachute jump from the same helicopter over the airport. One amendment - you need to land on the platform of a truck that is driving along the runway. He goes slowly, so it will be easy to get there. It is better to open the parachute as soon as possible - so there will be more time to "aim". Most likely, at first, being at a height, it will be possible to fly the truck, but a few turns of 180 degrees will help to catch up with the platform. Before landing, do not forget about the exact landing. Hitting one of the sectors of the circle, even if you miss the platform, will also be counted.

12. Spread your wings / Earn your wings

Gold: invest in 2 minutes and 50 seconds
Silver: invest in 3 minutes and 15 seconds
Bronze: invest in 3 minutes and 40 seconds

The lesson is similar to "Aerial recklessness", the 5th lesson - you need to fly through the checkpoints above the city and the course goes to the left from the runway. But there is a fundamental difference - during this flight there will be not only the usual yellow checkpoints that you just need to fly over, but green and blue ones. Green checkpoints - those checkpoints where you need to fly to the "knife" position with the specified position of the wings (right or left wing up). Blue checkpoints - places where you need to fly in an inverted position - a half-barrel. If these requirements are not met, a penalty of 5 seconds will be added to the total time for each incorrectly passed checkpoint. If you ignore the requirements at all, then the lesson will not be counted. If you pass the special checkpoint correctly, there will be a bonus - 2 seconds will be taken away from the total time. Below are the checkpoints as they are:

Numbers 1 and 2 - regular (yellow);
number 3 - "on the knife", left wing down;
number 4 - regular (yellow);
number 5 (above the bridge) - inverted (half-barrel);
number 6 - regular (yellow);
number 7 - "on the knife", right wing down;
number 8 and 9 - ordinary (yellow);
number 10 - “on a knife”, left wing below;
numbers 11, 12 and 13 (between skyscrapers) - ordinary (yellow);
number 14 - "on the knife", left wing below;
number 15 - regular (yellow);
number 16 - "on the knife", right wing down;
number 17 - inverted (half-barrel);
number 18 - "on the knife", left wing below;
number 19 - finish.

This concludes the pilot training course. Having earned another plus sign for yourself, it is advised to try out the flight school lessons in GTA: Online, next to which the above tasks are just childish fun.

The San Andreas Flight School is where the best pilots in Los Santos show aerobatics under the strict guidance of D. T. Boyd. Getting gold medals in all 10 challenges requires skill, courage, and the ability to ignore death statistics. Here are some tips that can help you with this. Good luck pilot!

Reverse dead loop

Any skilled pilot should be able to perform a reverse dead loop. The difficulty is that in the allotted time it is necessary to complete two loops. In order not to lose time, tilt the left joystick forward exactly at the moment when the instructor tells you to do so. Complete each loop completely until it counts.

Engine failure

Don't worry about the time, the main thing in this challenge is to successfully land the malfunctioning Miljet as close to the marker as possible. Align the aircraft's tail vertically with the near end of the runway. runway. While about a kilometer from the target, level the aircraft horizontally and be ready to extend the landing gear. Try to sit at about the middle of the lane so that you can carefully drive up to the marker and stop on it. Don't worry if you can't land on time or slow down in the air - the brakes will help you out.

Shooting range

In this challenge, it is important to stabilize your Buzzard. If your helicopter jerks from side to side, then bullets and rockets are unlikely to hit the target. Use a machine gun to hit individual targets in open space, and rockets against targets located in groups or in cover.

Landing in the city

Landing the Titan in the city is already a difficult task, and in this challenge you will also face a stormy wind and a faulty engine. While passing through the first checkpoints, try to stabilize the aircraft. Soon the instructor will inform you that you need to sit on the beach strip behind the Pleasure Pier. Fly as low as you can over the Ferris wheel and land on the beach just behind the wooden railing (but not before if you don't want to burn yourself) and stop at the marker.

Parachute chase

To jump without a parachute, you need to be either very brave or very absent-minded. Fortunately, this time you have a parachute - just not with you. After jumping out of the plane, accelerate your fall to catch up with the parachute bag. Take your time - there is no timer in this challenge (although the rapidly approaching ground reminds you that you should not delay too much either). If you fly past the bag, slow down your fall and wait for it to catch up with you. With your bag on, try to land in the center of the marker. Remember that you can hurt your legs if you land too fast!

Landing on a moving target

What could be more difficult than landing a helicopter on a moving truck? Do it in 19 seconds. To do this, you need to bring the helicopter to the beginning of the bridge and orient it in the direction of the car. Make sure the helicopter is only slightly higher than the truck and lower smoothly as it passes under you.

Flying in formation

Stay on course and follow the instructions to earn the gold medal for this Western Besra formation flight. If the checkpoint glows green, then you are doing everything right. When performing more complex maneuvers, such as a dead loop, keep an eye on the other aircraft instead of the checkpoints - try to move in sync with them. And do not forget to remove the landing gear, this is a gross mistake - with the landing gear down, you will lose speed and will not be able to stay in line.

shaving flight

To get the gold medal in this challenge, you'll have to fly low - so low that the spray of water from Lake Zancudo hits your plane's landing gear. It’s not enough just to go through all the points - you need to fly through their lower half, and average height flight should be less than a meter. Study the route and determine which points are the most difficult for you so that you can prepare for them in advance. If you make a mistake at the beginning of the challenge, we advise you to start it again, as you will no longer be able to score the required number of points. Don't be afraid to turn sideways to get through the tightest corners. The Besra is a nimble aircraft that is just right for those turns. Calculate the best angle to pass the current checkpoint to make it easier to fit into the next one. And don't worry about speed - just don't step on the gas and drop the landing gear: this will slow down and protect you in case you hit the ground.

Collection of flags

You can't earn gold with reflexes alone - you need to come up with a route to collect all the flags as quickly as possible. First collect the flags west of the city - it's easy to collect them in order. Then head into the city and collect the flags between the skyscrapers in order of height so you don't miss any. When flying between buildings, extend the landing gear to slow down and increase maneuverability. Speed ​​in this test is not so important, so do not abuse the afterburner and calmly fly towards the target. Finally, don't be discouraged if you don't succeed the first time - by trial and error you will find the best route. This map shows our optimal route, with the flags numbered in the order in which we recommend collecting them.

follow the leader

The final test is to follow J.T. Boyd on a route that strikes fear into even the most seasoned pilots. Follow the checkpoints, not the instructor's aircraft, and remember the colors of the checkpoints: gold = normal flight, blue = inverted flight, green = knife flight. During knife flight, control altitude with the rudder and use increased maneuverability to prepare for the next checkpoint.

Not only a fun pastime, but also a useful action that allows you to upgrade your characters' flying skills. Trevor is a better pilot than Michael or Franklin, but even he would like to go to flight school to make it easier for you to stay in the game.

Completion of 12 lessons (8 in an airplane, 2 in a helicopter, and 2 with a parachute) of the flight school affects, also, it will help you in passing other required tasks - and "".

Each lesson can be passed to a bronze, silver or gold medal. The faster you complete the task, the better reward you get. A new lesson opens only after passing the previous one.

Runway training takeoff

Gold: 00:32
Silver: 00:50
Bronze: 01:00

The first lesson of the flight school - you need to get off the runway, retract the landing gear and go through two checkpoints. All you need is to fly straight ahead.

Landing on the runway

Gold: 00:35
Silver: 00:55
Bronze: 01:10

In this lesson, you need to land the plane on the runway. To do this, start braking in the air and slowly descend to the lane, remembering to release the landing gear.

inverted flight

Gold: 01:40
Silver: 02:00
Bronze: 02:20

A lesson in which you need to do a "barrel". Everything is very simple, the main thing to remember is that when you are upside down, then all the controls are inverted, and since you will be pulled down to the ground during the flip, then press "down".

Flight on a knife

Gold: 00:54
Silver: 01:15
Bronze: 01:40

Pretty similar to the previous lesson - you need to put the plane on its side and fly in this way, keeping the height. Thus, it is necessary to put "on the knife" both the left and right wings.

Air recklessness

Gold: 02:15
Silver: 02:35
Bronze: 03:00

Before this lesson, we recommend that you also just fly airplanes to improve your character's piloting skills. You need to fly over the city at extremely low altitude through the checkpoints. Don't try to hit the markers directly, as their range is slightly longer than shown graphically.

Between 8 and 11, 12 and 13, 15 and 16 (the most difficult moment), 17 and 18 checkpoints there are sharp turns.

At the end, the plane does not need to land.

Landing

Gold: 10:00 and stop exactly at the last checkpoint
Silver: 45:00
Bronze: just finish

You need to land on a bridge in the countryside, and it's likely that you won't succeed the first time. The easiest way to do this is to slow down the plane after the first checkpoint to the point where even the propellers are not spinning and direct it towards the bridge. Make sure you land early enough so you have time to slow down.

Loop

Gold: 01:35
Silver: 01:40
Bronze: 02:05

The task posed in this lesson is read immediately from the title. The dead loop will need to be done three times, and on the third, plus another barrel.

Helicopter piloting course

Gold: 02:40
Silver: 03:15
Bronze: 03:45

In this lesson, you need to fly through the checkpoints (rather high altitude, but busy Los Santos and sometimes you will be forced to fly under the bridge) and land the helicopter at the airfield.

Between 14, 15 and 16 checkpoints there is a straight line where you can accelerate as much as possible.

High speed helicopter flight

Gold: 02:10
Silver: 03:00
Bronze: 03:30

Similar to the previous lesson, however, this time you need to get through the checkpoints as quickly as possible.

The first four checkpoints allow you to develop a pretty good speed potential, but the fifth is already at a high altitude and you will have to gain it, losing acceleration. After checkpoint 7 there will be a sharp turn, and then at checkpoint 8 you should fly quite low under the bridge.

Skydiving

In this lesson, you need to jump from a great height and land on a stationary target.

Drop zone

Gold: land exactly on the trailer
Silver: 07:00
Bronze: 20:00

Similar to the previous lesson, however, this time you need to land on a target that is moving on the ground - a truck.

spread your wings


Gold: 02:50
Silver: 03:15
Bronze: 03:40

The last lesson of the GTA 5 flight school. You take off from the starting point, go through the checkpoints, and perform all the tricks that you learned in the previous lessons.

When the checkpoint is yellow, you need to fly through it in the usual way, when green - "on the knife", when blue - inverted.

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A flight school appeared in the game, and the developers decided to give a few useful tips novice pilots.

To become a first-class pilot, you need to pass all ten tests in the flight school for gold. And here's how you can do it.

Challenge #1: Outside Loop

Any top-notch pilot should be able to perform a reverse loop. In this test, you need to make two loops in a certain period of time. To meet the time, simply move the left stick forward when asked by the instructor. Make sure that the loop is completed completely, otherwise the result will not be counted.

Test #2: Engine Failure

In this test, you do not have to worry about time. The main thing to get a gold medal is to carefully land your victim aircraft as close to the marker as possible. When approaching the ground, use the aircraft's tail as a marker. Aim them at the very beginning of the runway. Extend the landing gear 1000 meters before the touchdown point. You need to land somewhere in the middle of the lane to get straight into the marker. Don't worry if you land too far or if you're moving too fast, because the brakes, unlike the engine, still work.

Trial #3: Shooting Range

In this challenge, the main thing is control over your Buzzard helicopter. If it twitches, then the rockets and bullets you fire will do the same. Carefully adjust the position of the helicopter, but do not move the left stick forward or backward, otherwise it will be too difficult to aim. Use a machine gun to destroy single and open targets, as well as targets located in a row. Rockets are great for hitting targets behind cover.

Challenge #4: City Landing

Landing a Titan heavy-duty aircraft in the city center is not an easy task. Especially - in bad weather and with a failed engine. Fly through checkpoints and be sure to control your plane on approach to the ground. As the instructor informs you, you will land on the beach near the Pleasure Pier. Fly to the ground as low as possible, and then land the plane a few meters before the marker.

Challenge #5: Chase Parachute

Either a very forgetful person or an idiot can jump out of an airplane without a parachute. Fortunately, in this test you will have a parachute, but not behind your back. After leaving the plane, rush down to catch the falling parachute. Take your time - time does not play any role here (and if you overdo it, you can easily break on the ground). If you fly past the parachute, then slow down and it will overtake you. As soon as the parachute is behind you, land in the area designated for this.

Test #6: Landing on a Moving Truck (Moving Landing)

What could be more difficult than landing on a moving vehicle? How about doing it in 19 seconds? The key to success is to fly up to the very beginning of the bridge and correctly orient your aircraft. Make sure your helicopter is just above the height of the truck and then just lower it down.

Challenge #7: Formation Flight

To get a gold medal in this test, you need to listen carefully to the instructor and follow all his instructions. The main thing is to keep the plane in the right position and not stray off course. When the checkpoint is lit green, it means that you are in the ranks. To perform tricks like reverse loop, watch other planes and do the same as they do. And don't make the rookie mistake - don't fly with your landing gear down, it will slow you down and you won't be able to fly properly in formation.

Challenge #8: Ground Level

To get gold in this challenge you need to fly as low as possible. And not just fly through all checkpoints, but fly through the bottom half of all checkpoints. The flight height should be about one meter. Practice a couple of times to remember the most difficult checkpoints and learn the route. Don't be afraid to shorten your path, because the Besra is a very agile plane, so it's pretty easy to fly through checkpoints. Do not press on the gas and release the landing gear - this way the speed will be as low as possible and you will have more time to orient yourself during the flight.

Challenge #9: Collect Flags

To get gold in this challenge, reflexes won't be enough - you need to think! Think about how to collect all the flags faster and plan your route in advance. First, collect those that are in the west of the city - they are the easiest. Then head into the city and collect the flags around the skyscrapers, in order of height, to collect them all. When you need to fly around the building, then extend the landing gear - this will slow down your speed and increase maneuverability. Speed ​​is not as important as you think, so collect flags slowly but surely. Finally, don't be afraid of failure, because mistakes will help you develop a better route. It is best to collect the flags in the order shown on this map:

Test #10: Follow the leader (Follow Leade)

The final test is to follow your instructor on a route designed for the most professional pilots. Pay close attention to each checkpoint, not your instructor's tail. Do not forget that the color of the checkpoint matters: gold - normal flight; blue - return flight; green - flying on a knife.

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